Social Networking

I have recently been reading up on how social networking is expanding not only in the sense of their being more users, but also in the fact that it is spreading to new mediums and is offering many commercial opportunities to consumers. For example, Microsoft is adding Facebook and Twitter functionality to the Xbox 360 in order to further increase the sense of the home network that is based around the Xbox. The future seems to hold many opportunities for such programs as they continue to evolve and become more advanced. It seems logical that the next step for social networking is in "games"like Second Life where people are able to interact with each other almost as if they were standing next to the person in real life. Chris Crawford in his book talks about the game Facade and how it is essentially the pinnacle of interactive storytelling right now. However as social networking becomes more popular it may be possible for games like facade to emulate almost perfectly the complexity of human interaction and make it so that the player really can believe they are are interacting with another human being.

Comments

Minh-Tam Le said…
In the last two months, I've noticed the symbol for twitter and facebook on forms of media like the news (ex: CNN).
Krystal said…
Did anyone notice how Chris Crawford's description of a drama manager as almost identical to that of the "dragon master" in the old childrens' game dungeons and dragons. They have the ability to change character interaction, environment, and goals of the characters, or in this case actors. To side step this thought, I think its really amazing how he can write simple little things like his mini story on 208, and you can imagine every detail as if its happening right in front of you.

Popular Posts