Social Networking
I have recently been reading up on how social networking is expanding not only in the sense of their being more users, but also in the fact that it is spreading to new mediums and is offering many commercial opportunities to consumers. For example, Microsoft is adding Facebook and Twitter functionality to the Xbox 360 in order to further increase the sense of the home network that is based around the Xbox. The future seems to hold many opportunities for such programs as they continue to evolve and become more advanced. It seems logical that the next step for social networking is in "games"like Second Life where people are able to interact with each other almost as if they were standing next to the person in real life. Chris Crawford in his book talks about the game Facade and how it is essentially the pinnacle of interactive storytelling right now. However as social networking becomes more popular it may be possible for games like facade to emulate almost perfectly the complexity of human interaction and make it so that the player really can believe they are are interacting with another human being.
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