Storyboarding!


The storyboard can be a combination of outlines and visual sketches that map out the contents, the development or sequence of events/ideas.


Traditionally, storyboards are associated with linear media, such as film. They visualize, in a sketchy form (although they can be very elaborate) the key sequence of events in the film, and describe things like effects, props or other production needs.

In the small example above they even describe the path that the planes need to fly in the frame, in order to match other actions in the sequence. The storyboard allows the production team as well as the cinematographer, animators, director and other members of the crew to plan ahead and in great detail what is needed and in what order.

In the case of interactive digital storytelling, the storyboard can also take the form of a flowchart, describing the logic of the interaction, it can be a simple table or an outline with a very detailed description of all the sequences, all the needed elements and their relationship, design, photography, QTVR, video, interviews etc. etc.


A Hierarchical Task Network, p.331 Chris Crawford on Interactive Storytelling

But, like Jane Stevens says about storyboarding in Multimedia Storytelling, "A rough storyboard doesn't have to be high art - it's just a sketch. And it isn't written in stone - it's just a guide. You may very well change things after you go into the field to do your interviews and other reporting."
And that guide is just what we need at this stage of the project so that nothing important is overlooked. It does not need to be a work of art, but it needs to be functional.

Dancing Rocks rough storyboard

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