Fight the Design

The thought of Spirit and Opportunity rolling across the perilous terrain of distant Mars fascinated me. What heightens the feeling is how we as humans developed the means for the rovers to land there safely. The idea awed me and persuaded me to google for more information. When I was little, I wanted to be a part of the NASA team. I found a video, which I hope will shed some light if anyone else is interested in this feat of computer science. Please click on the link. Crawford wrote that these “robots aren’t programmed to make judgment calls based on hunches or soft factors. That’s not their department―computer science doesn’t do that kind of thing well.” When I read this statement, I thought “computer science doesn’t do that kind of thing well yet.” Like how the author mentioned that the chapter will be obsolete by the time it is published, it is hard to say where technology will take humankind.





Various forms of entertainment have taken a stab at predicting our future. I particularly would not like having to battle against robots like the film “iRobot” starring Will Smith. Unfortunately, pressing a button to eliminate any sort of disastrous disorder will not work in this case.



Source: Wikipedia

While reading the paragraph concerning the rovers, I thought of the Pixar animation release “Wall E.” The robot was programmed to clean up the Earth, which has been massively polluted. He continues on this mundane routine daily and would probably not have stopped if he didn’t meet the high-tech robot named EVE. The animated film explored the ideas that robots could fall in love and develop on their own over time. I don’t know if the scientists behind Wall E designs build “love” into his system. EVE went against her designs to save Wall E, which brought out a humanistic nature to her. This is always an important element to weave into stories, because like Crawford stated in an earlier chapter, stories are about people.

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