hello!

I thought I would introduce myself and my work. The above painting is by my friend and brilliant painter, Scott Robinson. I hope everybody can recognize the building in the painting. I chose it not only because of the obvious clash between fine contemporary art and technology but because I am familiar with Scott's artistic process. In the preparatory stages of his work he uses both analog and digital collage techniques  to create his compositions.

One of my passions is avant-garde fine art. I like art that challenges, that tells a story even if it is not an easy one to tell. This is not Thomas Kinkade. Art has long been how humans interact with the world, I think that humans are lacking art with one of the most powerful ways to interact with media - the computer. I think that's pathetic.

My problem is how to make art and the process of making art more accessible.  This does not mean dumbing down the art. I'm not interesting in explaining in some sort of pedantic way. I would like to envision new ways of displaying and viewing art combined with new media practices. This would help artists as well as viewers.

Comments

arturo said…
It is interesting that you chose that painting since FLW's architecture is a modern example of precisely the idea of making art not only accessible but also integrated in the everyday (at least if you live in NY!.) I am not referring to the Guggenheim as a museum, although that itself is important, but as a space, structure, form and function that communicates about art in itself.

The painting is tragic in that it emphasizes the total degradation of aesthetic principles so common in the American urban landscape, an environment built for the exploitation of oil, automobiles and rampant consumption, where Media (the satellite antenna) dominates everything and creates the ultimate chaos.

One of the most beautiful experiences of my life was when I visited Venice for the first time. One thing is to walk across a painted world in your mind by following compositional structures that guide you and drive you, another is to physically, mentally and emotionally be immersed in it. Venice, Florence and other Renaissance cities are works of art themselves, a conscious collaborative design where every corner, door, stair, entrance, wall plaza or window is there as a compositional element of a larger living sculptural environment.

Something that only the Renaissance and the patronage that enabled it could have created.

I think the difference and difficulty in interacting with the computer in a more humanistic and aesthetic way lies in the origin, or the seed if you will. Just something to think about...

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