G-zero rules

I have been playing my own game and was excited to come to class and see what happens . For now I am still exploring the non-zero game and how to incorporate that in my game. I try in the rules to suggest that players could play other players' block in order to avoid the jenga collapsing. I try to prevent abuse by suggesting a fee if one only use one block. However the fee is waived (but the house not yours) if you use blocks of the same color to build your house.

My puzzling situation is to decide how one wins the game as I don't really want to go for the person that have more assets (money, hospital and saves more lives). Really need to find a way ASAP so any suggestions will be greatly appreciated. I will update soon.

Rules
Set up the jenga
Each person writes down a letter. The person with the highest letter starts then turns are taken clockwise.

Give each person two firefighters (red minitiatures)
Other rescuers come while playing from buying or exchanging (free of cost at the discretion of each player)
Extra firefighters 2$
Engineers 3$
Doctors = 5$
Cook = 1$

To be allowed to play the jenga at any given moment a person needs to have two firefighters by the jenga tower For each block taken successfully there is the right to pick a card that will determine the amount of money raised, the number of people rescued and the number of casualties. . A player can decide to either play own block or other people’s block depending on position in order to keep the tower safe.
If you take another’s player block you obtain the extra block; however you need to pay a fee of 1$ to use it for a house or 2$ for a hospital to the owner of the block. The only time that one doesn’t pay that fee is if all the block used are from the same color thus allowing someone to build a house or an hospital on his own field with someone else’s block. The only drawback is that at the end of the game such a house is considered the original owner’s property. If the jenga tower collapses all players will lose one firefighter but the one responsible for the collapse loses all his firefighters regarding of the number of firefighters in his team. If the tower collapsed while a player was attempting removing another players’ block, as a penalty he needs to give one of his house to the owner of that block.

Each player can only take 2 blocks at a time (per turn). However a player can decide to only try to replace one block. Nevertheless, a player with four firefighters is allowed to try to replace a maximum of 4 blocks. Likewise a player with 6 firefighters is allowed to remove a maximum of 6 blocks etc. There is no limit of the amount of firefighter as soon as one has the money to hire them.


2 blocks is needed to build a house and 3 blocks allow to build a hospital. (Use the dough)
To be allowed to build a house one must at least have a hospital.
To be allowed to build a hospital or a house one must have two engineers available.


People needs food and care or they die.
o 1 cook can provide food for up to 5 people at once. The cook should be used wisely as while he can feed 5 people at once. His stock is gone if used for only one person. If the cook has been used he goes to sleep (lay down) until he is hired by someone else or refueled by paying one dollar.
o Likewise a doctor can only attend 5 patients. Doctor can only begin to provide services if there is a hospital available.

Comments

arturo said…
My puzzling situation is to decide how one wins the game SO the question is what is the goal of the game? defining this will give you the answer.
Rules
Set up the jenga
Each person writes down a letter.
Is there a benefit in starting first? if so you need to rool dice or some other random procedure, otherwise everyone will write Z.

How does one get or make money?
You established a fee to use someone else block. What is the benefit of that?

Many other questions will arise as you play/test the game.
Can you put up pictures of the prototype?

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