A quick note on interactivity and design
First Arturo, Nice video on circuit bending. I have seen circuit bending before but the cool part of the video was seeing kids do it, not a digital artist or someone with money. You could also tell the kids were really getting a kick out of it while simultaneously discovering something.
I would like to quickly say something on interactivity and art and its relation to game design. One might say a key feature of digital art is "interactivity"(not always true). The critique of this "interactivity" is that spectators will often figure out the trigger and than attempt to "game" the work, therefore undermining the value of the work (unless of course this is the intended outcome of the artist ;).
This also holds true of games and game design. If players discover an exploit within the game system, and i'm not just talking computer games, they will abuse this loophole (it's human nature) unfortunately this poor design that has lead to the discovery of the exploit undermines the experience of the game, creating a boring and broken environment.
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