Interactive Architecture 2
What do buildings do? Well, they define the space around us. Once we look beyond the functionality of a place—the mechanics and objectified experience, which is defined by the structure of architecture—we find the reality (objectified world) and actuality (experienced world) of our interactions. An infinite number of possibilities are limited by the structure of architecture. As people interact with the architecture they bring a subjective point of view and become participants, rather than users of space. If a building were to have an interactive multiple loop system where a sort of ‘conversation,’ or exchange of interactions, could take place between person and place, then we have interactive architecture.
Some may take that concept and employ digital projections that can interact with the surfaces upon which they are projected. If you project these illustrations within an urban landscape you then alter the perspective of that landscape. This of course is a great method for spreading messages of social importance before the eyes and in the minds of your fellow city inhabitants. All it is is trial and error.
Some may take that concept and employ digital projections that can interact with the surfaces upon which they are projected. If you project these illustrations within an urban landscape you then alter the perspective of that landscape. This of course is a great method for spreading messages of social importance before the eyes and in the minds of your fellow city inhabitants. All it is is trial and error.
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