Machinima Standard

After reading Machinima Standard, I decided to do this search: "machinima by women". You see, I've had little interest in the subject because I have not been exposed to the ways in which it is being used. Until today, I just knew of a few videos made in Second Life and of the action, shoot-em-up robot machinima that my cousin makes.

However, I was pleasantly surprised when I came across this article:
Women Who Have Changed Machinima

After scanning the article, I looked up Michelle Petit-Mee's machinima piece, Snow Witch.
Here it is:


I really enjoyed it and for the first time saw the potential of taking machinima seriously. As I watched the video, I thought about the different design elements that the Machinima Standard article talked about: Camera, Animation, Environment, Output, Interface. I liked how the camera was used in this piece to blur out areas of the environment. In time, machinima creators will no doubt have more sophisticated control of facial expressions. Snow Witch is off to a good start! I'm excited to see what other women have been making. The search continues...

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