Go Blow an iPhone!
I recently saw few iPhone Apps on the futurelabs site and thought they were worth sharing. The first is a playable "Leaf Trombone", where the user actually blows into the iPhone's microphone to simulate the playing of the real musical instrument. I wonder what the sound quality is like?
Another App that caught my eye is a quit-smoking app. At first, I envisioned someone smoking an iPhone! Actually, the microphone would be used in a similar interactive fashion, but as a way to work for breath therapy(has a history of helping people quit smoking).
In response to Aaron's comment on video game ads, I can definitely remember the sounds in violent games better too. The release of adrenaline during gameplay does seem like a possible cause to this statistic. I still clearly remember hearing: "Head Shot!" and "Double Kill!", or the sound of the Awp firing in Counter-Strike. Perhaps memory "holds" more information during periods of adrenaline release due to an increase in the acuity of the senses?
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