The Various Parts that Make up a Polygon and Mesh

I'm currently working on a 3-D model of a Dolorean since Back to the Future is one of my all time favorite movies. I don't have much on artistic background but more a technical background. Through my use of Maya 2011, I have been heavily developing the two different personalities.

After reading through the two chapters in "The Art of 3D Computer Animation and Effects," I definitely feel that I have enhanced my artistic knowledge about modeling. Terms such as vertices, NURBS, polygons, are now terms that use whenever I model or create.

I have become fascinated by what anyone can create, knowing that I have the same capabilities but on a lower level right now. I'm sure over time, I will be able to achieve what some of the best characters and animated movies. I look forward to building upon my artistic background with my technical skills.

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